Weapons, Ammo, & Items

Locate weapons and ammo for death match using the entities starting with RQ3ammo_ and RQ3weapon_ as shown in the following table. Typically maps have one of each type of the 5 special weapons (mp5, m4, m3, handcannon, and ssg3000), a couple grenades, and a handful of knives scattered around.


RQ3 WEAPON


Combat Knife

H&K Mk23 Pistol

MP5/10 Submachinegun

M4 Assault Rifle

Benelli M3 Shotgun

Handcannon

SSG3000 Sniper Rifle

Grenade

RQ3 WEAPON ENTITY


RQ3weapon_knife

RQ3weapon_pistol

RQ3weapon_mp5

RQ3weapon_m4

RQ3weapon_m3

RQ3weapon_handcannon

RQ3weapon_ssg3000

RQ3weapon_grenade

RQ3 AMMO ENTITY


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RQ3ammo_mk23

RQ3ammo_mp5

RQ3ammo_m4

RQ3ammo_shells

RQ3ammo_shells

RQ3ammo_ssg3000

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This table shows the beta 1 method of placing weapons and ammo. This method will still function so that no existing maps need to be changed.


RQ3 WEAPON


Combat Knife

H&K Mk23 Pistol

MP5/10 Submachinegun

M4 Assault Rifle

Benelli M3 Shotgun

Handcannon

SSG3000 Sniper Rifle

Grenade

Q3 WEAPON ENTITY


weapon_gauntlet

weapon_machinegun

weapon_plasmagun

weapon_bfg

weapon_shotgun

weapon_rocketlauncher

weapon_railgun

-----

Q3 AMMO ENTITY


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ammo_bullets

ammo_cells

ammo_bfg

ammo_shells

ammo_shells

ammo_slugs

ammo_grenades




Items do not need to be located. They are created automatically from the player spawn points periodically. For gametypes other than Death Match, no items or weapons need to be placed, the players spawn with them.



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Last updated: June 15, 2002
Valid for RQ3 Beta 2.1