================================================================ title: Reaction Quake 3 Palm Tree Map Models file: palm_tree.zip author: Walter "johnny_rocket" Somol email address: johnnyrocket@reactionquake3.com description: palm tree map model (3 total .md3s, see below) ================================================================ Models: palm_tree.md3 : low poly palm tree (248 polys) palm_tree2.md3 : higher poly tree (308 polys) palm_tree_leaves.md3 : extra set of leaves if you want more (144 polys) Path: models\mapobjects\palm_tree\ =================================================== Construction base: none editor: LightWave 6.5b (and Photoshop) other progs: Mike Bristol's Lightwave .md3 compiler ==================================================== Special thanks to the Reaction Quake 3 team for general suggestions and bug fixes. Texture credit: Palm tree trunk - afflict.net (www.afflict.net) ==================================================== Distribution / Copyright / Permissions You may use these models and textures in your Reaction Quake 3 maps only. You may extract and use just the files you need. Please include the following information in your readme file: palm_tree.zip - .md3 and certain texture files by Walter Somol Copyright (c) 2001. Other textures are Copyright their respective authors as noted above. ____________________________________________________ all original artwork Copyright (c) 2001 All rights reserved. Quake III Arena is Copyright (c) 1999 id Software, Inc. All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This file may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES ARE THE FILE OR THE CONTENTS OF THIS FILE TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================